package stud.mpgame.flash.scene;

import flash.display.Sprite;
import stud.mpgame.flash.game.User;

/**
 * ...
 * @author gdsg
 */

class GameWorldView extends Sprite {
    
    private var userViewList:List<UserView>;
    
    public function new() 
    {
        super();
    }
    
    public function addUser(user:User):Void {
        
    }
    
    public function removeUser(user:User):Void {
        
    }
}